- Game Mechanics: Two independent 00–99 tickets generate four digits. Their sum determines the required coin count.
- Return Model: Every selectable ticket pays gross 0.96 divided by its exact probability, yielding a 96% expected gross return.
- Wallet: A manual idle-only restoration sets the balance to exactly 1000 when below 10, preserving fractional change.
Exact Game Mechanics
The core logic involves two independent 00–99 tickets. These tickets provide four digits in total. You must add these digits together to find a sum. The objective is to find the minimum number of coins (1, 3, or 4) that form that sum.
Ticket bands are defined by coin counts:
- 0–3 coins
- 4–6 coins
- 7–9 coins
Every selectable ticket pays a gross value of 0.96 divided by its exact probability. This structure ensures a 96% expected gross return across modes.
The selectable labels are class 0 (0–3 coins), class 1 (4–6 coins), and class 2 (7–9 coins). The demo computes the class automatically; the player predicts a class before the draw. The default selection is class 0 with a stake of 20.
Stakes and Controls
The demo allows you to capture one whole stake per complete draw. Available stake values are:
- 10
- 20
- 50
- 100
There is no Auto-play, no Stop function, and no cash-out feature. Settings and refill options are locked while a draw is active. Sound remains available during play. Controls for stake, mode, and refill are disabled until the round settles.
Wallet and Restoration Rules
The wallet behavior is strictly defined by the demo rules:
- Initial Balance: The demo starts with a balance of 1000.
- Manual Restoration: If the balance drops below 10 while idle, you can manually restore it. This action SETS the balance to exactly 1000.
- Fractional Carry: Fractional values persist through settlement, manual refill, and reload.
- Unfinished Rounds: If you reload the page during an unfinished round, you receive no refund and cannot resume that specific round.
Note that this is a virtual wallet. Virtual coins do not have cash value.
Mathematical Evidence and RTP
The expected return is not a guaranteed session result. The following table displays the exact expected percentages and simulation measurements from the documented demo evidence:
| Mode | Expected RTP | Measured Return |
|---|---|---|
| 0 | 95.9999999999986% | 95.93890499999999% |
| 1 | 96.0000000000102% | 95.958785% |
| 2 | 96.00000000000347% | 96.19985% |
Different modes have different distributions. Simulation measurements are supporting observations, not the mathematical payout law.
Privacy and Storage
Game source uses localStorage for settled balance and fractional carry. This does not establish anonymity or exclude other processing. The published template requests Google Fonts stylesheets and font files and Statinside44 site-counter resources. These observations are not an exhaustive privacy audit. Clearing cached files may leave local storage data intact.
Audience and Responsibility
This guide targets an 18+ audience policy, which is not a universal legal age or an implemented age gate. Responsible use includes optional pauses and setting personal time or virtual-coin limits. This demo does not clinically train behavior or make losses safe. It is a browser-based simulation.
Frequently asked questions
How is the balance restored if it drops below 10?
When the balance is below 10 and you are idle, you can manually restore it. This action sets the balance to exactly 1000. It preserves any fractional change in the value. It is not an automatic replenishment or a deposit.
What happens to an unfinished round if I reload the page?
An unfinished round ends without refund. You cannot resume the specific round from where you left off. Balance and fractional carry persist, with the captured stake still deducted.
Is there an auto-play or cash-out feature?
No. There is no Auto-play, no Stop function, and no early cash-out. You capture one whole stake (10, 20, 50, or 100) per complete draw.